EP.1| WHY VIRTUAL REALITY (VR)?

In this pilot episode, you’ll hear from cutting-edge clinicians, scientists, researchers, and game designers pioneering the immersive benefits of virtual reality (VR) to alleviate many human ailments, including chronic pain, trauma, depression, and anxiety. The voices you hear represent pioneers and experts in medical and mental-health applications using virtual reality protocols. In this episode:

episode references

Garcia, L. (n.d.). Virtual Reality — Blog. Laura Garcia, PhD. Retrieved April 19, 2022, from https://www.lauragc.com/blog/category/Virtual+Reality

Harris, O. (n.d.). DEEP. Owen LL Harris. Retrieved April 19, 2022, from http://owenllharris.com/deep

Home. (2022, March 28). Amelia Virtual Care. Retrieved April 19, 2022, from https://ameliavirtualcare.com

Fink, C., Baird, N., Billinghurst, M., Boland, M., Daniels, D., Devam, C., Carlo, D. R., Crasco, R., Edgar, S., & Samit, J. (2019). Convergence: How The World Will Be Painted With Data (1st ed.). Convergence Press.

Jerald, J. (2015). The VR Book: Human-Centered Design for Virtual Reality (ACM Books) (Illustrated ed.). Morgan & Claypool Publishers.

Pillai, J. S., Schmidt, C., & Richir, S. (2013). Achieving Presence through Evoked Reality. Frontiers in Psychology4https://doi.org/10.3389/fpsyg.2013.00086

University of Southern California. (n.d.). Albert “Skip” Rizzo. Institute for Creative Technologies. Retrieved April 19, 2022, from https://ict.usc.edu/about-us/leadership/research-leadership/albert-skip-rizzo/